Music Technology Cheat Sheet
The core ideas of Music Technology distilled into a single, scannable reference — perfect for review or quick lookup.
Quick Reference
Digital Audio Workstation (DAW)
Software used for recording, editing, mixing, and producing audio files. A DAW serves as the central hub of modern music production, integrating virtual instruments, effects processing, MIDI sequencing, and audio recording into a single environment.
MIDI (Musical Instrument Digital Interface)
A technical standard established in 1983 that allows electronic musical instruments, computers, and other devices to communicate performance data such as note pitch, velocity, duration, and control changes. MIDI transmits instructions rather than audio.
Sound Synthesis
The electronic generation of sound using techniques such as subtractive, additive, frequency modulation (FM), wavetable, granular, and physical modeling synthesis. Each method constructs timbres differently from oscillators, samples, or mathematical models.
Sampling Rate and Bit Depth
Sampling rate is the number of times per second an analog signal is measured during analog-to-digital conversion (measured in Hz), while bit depth determines the number of possible amplitude values per sample. Together they define digital audio resolution and dynamic range.
Audio Signal Processing
The manipulation of audio signals using tools such as equalization (EQ), compression, reverb, delay, distortion, and filtering. Signal processing shapes the tonal balance, dynamics, spatial characteristics, and overall character of recorded or synthesized sound.
Analog-to-Digital Conversion (ADC)
The process of converting continuous analog audio signals (such as those from a microphone) into discrete digital data that a computer can store and process. The reverse process, digital-to-analog conversion (DAC), reconstructs the analog signal for playback through speakers.
Equalization (EQ)
The process of adjusting the balance of frequency components in an audio signal. Parametric EQ allows control over the center frequency, bandwidth (Q), and gain of individual frequency bands, while graphic EQ divides the spectrum into fixed bands.
Dynamic Range Compression
A signal processing technique that reduces the volume of loud sounds or amplifies quiet sounds, thereby narrowing the dynamic range of an audio signal. Key parameters include threshold, ratio, attack time, release time, and makeup gain.
Acoustic Treatment and Room Modes
The use of absorption, diffusion, and bass trapping materials to control how sound behaves in a physical space. Room modes are resonant frequencies determined by a room's dimensions that create standing waves, causing uneven bass response at different listening positions.
Spatial Audio and Immersive Formats
Technologies that reproduce sound in three-dimensional space, going beyond traditional stereo or surround sound. Object-based audio formats like Dolby Atmos and ambisonics allow sound to be placed and moved freely in a 3D sound field around the listener.
Key Terms at a Glance
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